028 · REDSHIFT
Specimen · § I Authoring · Renderers / Production · Project Lavos · The Stack
Pretium veritatis : tempus.

REDSHIFT.

λ λ + Δλ
MAXON · BIASED GPU · BUCKET · OUT-OF-CORE · 2014
/render/redshift · scene_28a · 1024×576 · 16:9
BRUTE FORCE GI
The bias is selectable. · Cycle modes to swap the integrator.
Production · Render Configuration The Stack · Plate II
VendorMaxon
HostsC4D · Maya · Houdini · 3ds Max · Blender · Katana
First Ship2014 · Beta · 2015 · 1.0
ArchitectureBiased · GPU · Bucket · Out-of-Core
AcquiredMaxon · 2019
Native ToMoGraph · Broadcast · Commercials
— Frames Shipped (Selected) —
Beats by Dre — Studio³
Mercedes-Benz EQS Reveal
NFL Halftime Graphics
Apple — WWDC Title Cards
Marvel Studios Logo Re-render
Saturday Night Live — Cold Opens
Fortnite — In-Engine Cinematic
FIFA World Cup Title Sequence
Porsche Taycan — Genesis Spot

Lineage

2012Nicolas Burtnyk + Panos Zompolas begin development on a biased GPU renderer.
2014Beta. First fully GPU-accelerated production renderer with out-of-core memory.
20151.0 ships. Cinema 4D plugin makes it the de facto MoGraph renderer.
2017Irradiance Point Cloud (IPC). Approximate GI in seconds, not minutes.
2019Acquired by Maxon. Bundled into Cinema 4D pipeline.
2021Apple Silicon support. Metal backend. Renders on M-chip GPUs.
2022RT cores. NVIDIA OptiX denoiser becomes default for previews.
2024Cinema 4D 2025 integration. Standard Surface, OCIO, USD-aware.

APPROXIMATE BRILLIANTLY.

The price of truth is time. Redshift charges less.

— § I · Authoring · Renderers / Production —
MMXXVI · projectlavos-bauhaus · 028